This game was made for the 4th semester of my 2 year course.
In this semester we were tasked with taking a old game and reimaging it to a game made in the 2020's .
We choose the game lemmings.
We decided to firstly move the game to a 3D environment we also decided to give the player the ability to place world objects as well as give the "Lemmings" or as we call them dodis jobs so that more tedious things can become less annoying and more fun
Games Github: https://github.com/SpudTatterson/ToppingsPrototype
the game will be released on itch soon
Aviv Hauyn - Mechanics, World Gameplay & UI
Alex Shevchenko - Effects and Character Gameplay
Illay Aloni - Environment Art, Sound, Lighting & Level Design
Nadav Eisman - Modeling and Environment Art
Gameplay from the first level of the game
Jump pad
Automatically calculates a arched path towards the end goal
Implemented full building mechanic with grid guide lines
Grid showcasing setup
you can set the size and shape of the grid guide line
Full camera control
keyboard and mouse Movement rotation and zoom
Main Menu
Designed Overall layout
Implemented custom drop down menu
Level Picker
Designed overall layout
Implemented any system it required (Score loading etc)
Customization Screen
Designed menu and implemented full Character customization system using ScriptableObjects
Customization Screen - Color picker
Implemented custom color picker from scratch