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Escape Of The Dodis (Lemmings Remake) - Student Project

This game was made for the 4th semester of my 2 year course.
In this semester we were tasked with taking a old game and reimaging it to a game made in the 2020's .

We choose the game lemmings.
We decided to firstly move the game to a 3D environment we also decided to give the player the ability to place world objects as well as give the "Lemmings" or as we call them dodis jobs so that more tedious things can become less annoying and more fun

Games Github: https://github.com/SpudTatterson/ToppingsPrototype
the game will be released on itch soon

Aviv Hauyn - Mechanics, World Gameplay & UI
Alex Shevchenko - Effects and Character Gameplay
Illay Aloni - Environment Art, Sound, Lighting & Level Design
Nadav Eisman - Modeling and Environment Art

Gameplay from the first level of the game

Jump pad
Automatically calculates a arched path towards the end goal

Implemented full building mechanic with grid guide lines

Gizmo look at Grid guideline system
The system finds all grids in the white sphere sets them all to show and makes the emission weaker depending on distance

Gizmo look at Grid guideline system
The system finds all grids in the white sphere sets them all to show and makes the emission weaker depending on distance

Grid showcasing setup
you can set the size and shape of the grid guide line

Full camera control
keyboard and mouse Movement rotation and zoom

Main Menu
Designed Overall layout
Implemented custom drop down menu

Level Picker
Designed overall layout
Implemented any system it required (Score loading etc)

Customization Screen
Designed menu and implemented full Character customization system using ScriptableObjects

Customization Screen - Color picker
Implemented custom color picker from scratch