Ex 3D artist at the Isreali air force
Unity Game developer with 2 years of hands on experience making small and medium sized games
I was part of a team of 3d modellers and programmers who were responsible for developing e-learning apps and games with unity and three.js.
I was tasked with making realistic and accurate 3d models of various machinery while maintaining a low tris count for maximum performance.
I was responsible for the whole process from 3d modelling, uv unwrapping, texturing, and so forth